Post by Azrael on Oct 15, 2014 9:46:29 GMT -5
(Note: The mass-produced Leo is 100 in all Ability Levels)
XXXG-00W0S Wing Gundam Seraphim
Pilot: Heero Yuy
Ability Levels:
Fighting: 150
Weapons: 150
Speed: 170
Power: 140
Armor: 130
Armor: Gundanium Alloy
Weapons:
Vulcan Guns
x2 Beam Saber
Buster Rifle
Custom Shield
Zero System 2.5
An improvement based on the Wing Zero model, it lacks the trade mark "Wing Shield" and has less armor than Wing Zero but makes up for it with more speed and agility. It's Buster Rifle lacks the sheer power of the Twin Buster Rifle used by the Wing Zero model but recharges much faster and is equivalent to the Wing Gundam's Buster Rifle in power. It's major addition is the Zero System 2.5 with not only performs better than then Zero System but does not have the negative side effects of possible insanity from the original version, thus making it's reaction time and ability to feed information to the pilot more effective. It is the only mobile suit that has the Zero 2.5 version.
XXXG-01DG Gundam Deathscythe Guilty
Pilot: Duo Maxwell
Ability Levels:
Fighting: 150
Weapons: 140
Speed: 160
Power: 120
Armor: 120
Armor: Gundanium Alloy
Weapons:
Vulcan Cannons
Beam Scythe
Prism Particle Coating
Based on the Deathscythe Hell Gundam, Deathscythe has noticable additions that improve both it's strengths and it's weaknesses. It retains the trademark Beam Scythe but rather than the projectile shield with bladed end it has twin Vulcan Guns that can pop out of it's back shell on mechanical arms to give much needed long-range ability. However, it is limited in that it can only fire so many shots before requiring to retract and recharge. The Prism Particle Coating does more than mask it from being picked up on radar, it can create a temporary lightbending coating around the Gundam that makes it nearly invisible to the eye. This greatly improves it's stealth and sneak-attack abilities.
XXXG-01HD Gundam Derringer Arms
Pilot: Trowa Barton
Ability Levels:
Fighting: 110
Weapons: 180
Speed: 110
Power: 150
Armor: 150
Armor: Gundanium Alloy
Weapons:
2x Gatling Gun
2x Beam Gatling Gun
9-Tube Micro-Missile Launcher
15-Tube Homing Missile Launcher
Twin Chest Gatling Guns
The Derringer Arms is an example of the best defense is a good offense. The distinctive V-Fin antenna has increased range, while it wields both a double barreled Gatling Gun (firing shells that are known to work better on energy defense shields) and a double barreled Beam Gatling Gun (which fires short energy pulses known for penetrating armor better). The Missile Launchers are less in number but are vastly more effective than the previous ones, making each shot count more and it's armor is tougher than it's predecessor. However, this takes it's toll on it's speed and agility. It also no longer has the massive switch blade for close range but with such tremendous fire power and range, it would be virtually impossible to get in close without taking considerable damage.
XXXG-01SRL Gundam Sandleon
Pilot: Quatre Rebarba Winner
Ability Levels
Fighting: 120
Weapons: 140
Speed: 120
Power: 150
Armor: 170
Armor: Gundanium Alloy
Weapons:
Vulcan Guns
Homing Missile
Hi-Cold Shotel
Based on the Gundam Sandrock, Sandleon stays true to the Arabic style of the Sandrock series with only improvements. The Vulcan Guns are very weak compared to all other variants but are highly accurate and excel at shooting down incoming missiles and rockets, while the clavical homing missiles do a moderate amount of damage. The Hi-Cold Shotel blades however, are blades that drop to extensively below freezing levels of cold, crystallizing and shattering most armor, making them highly more effective than the heat blades used by its predecessor models. What it lacks in speed, it makes up for in sheer armored toughness, anti-missile/rocket weapons and lethal close-range weaponry.
XXXG-01ST T'ien-Lung Gundam
Pilot: Wufei Chang
Ability Levels
Fighting: 180
Weapons: 120
Speed: 140
Power: 150
Armor: 130
Armor: Gundanium Alloy
Weapons:
Vulcan guns
2x Dragon Fang
Zero System
Based on the Altron Gundam, the T'ien Lung Gundam does not have the trademark Beam Trident or Beam Glaive that came with it's precessors (though beam weapons are optional and can be wielded by it). Rather, it instead has Vulcan Guns to shoot down incoming rockets and missiles, and two Dragon Fangs to ensnare an opponent with and burn while it attacks with hand-to-hand combat. To this end, it's sheer power has increased making it's strikes more effective against weakened opponents. The original Zero system is in this mobile suit due to it's ability to communicate and help control Mobile Dolls as a back-up. It was designed with that kind of support in mind.
XXXG-00W0S Wing Gundam Seraphim
Pilot: Heero Yuy
Ability Levels:
Fighting: 150
Weapons: 150
Speed: 170
Power: 140
Armor: 130
Armor: Gundanium Alloy
Weapons:
Vulcan Guns
x2 Beam Saber
Buster Rifle
Custom Shield
Zero System 2.5
An improvement based on the Wing Zero model, it lacks the trade mark "Wing Shield" and has less armor than Wing Zero but makes up for it with more speed and agility. It's Buster Rifle lacks the sheer power of the Twin Buster Rifle used by the Wing Zero model but recharges much faster and is equivalent to the Wing Gundam's Buster Rifle in power. It's major addition is the Zero System 2.5 with not only performs better than then Zero System but does not have the negative side effects of possible insanity from the original version, thus making it's reaction time and ability to feed information to the pilot more effective. It is the only mobile suit that has the Zero 2.5 version.
XXXG-01DG Gundam Deathscythe Guilty
Pilot: Duo Maxwell
Ability Levels:
Fighting: 150
Weapons: 140
Speed: 160
Power: 120
Armor: 120
Armor: Gundanium Alloy
Weapons:
Vulcan Cannons
Beam Scythe
Prism Particle Coating
Based on the Deathscythe Hell Gundam, Deathscythe has noticable additions that improve both it's strengths and it's weaknesses. It retains the trademark Beam Scythe but rather than the projectile shield with bladed end it has twin Vulcan Guns that can pop out of it's back shell on mechanical arms to give much needed long-range ability. However, it is limited in that it can only fire so many shots before requiring to retract and recharge. The Prism Particle Coating does more than mask it from being picked up on radar, it can create a temporary lightbending coating around the Gundam that makes it nearly invisible to the eye. This greatly improves it's stealth and sneak-attack abilities.
XXXG-01HD Gundam Derringer Arms
Pilot: Trowa Barton
Ability Levels:
Fighting: 110
Weapons: 180
Speed: 110
Power: 150
Armor: 150
Armor: Gundanium Alloy
Weapons:
2x Gatling Gun
2x Beam Gatling Gun
9-Tube Micro-Missile Launcher
15-Tube Homing Missile Launcher
Twin Chest Gatling Guns
The Derringer Arms is an example of the best defense is a good offense. The distinctive V-Fin antenna has increased range, while it wields both a double barreled Gatling Gun (firing shells that are known to work better on energy defense shields) and a double barreled Beam Gatling Gun (which fires short energy pulses known for penetrating armor better). The Missile Launchers are less in number but are vastly more effective than the previous ones, making each shot count more and it's armor is tougher than it's predecessor. However, this takes it's toll on it's speed and agility. It also no longer has the massive switch blade for close range but with such tremendous fire power and range, it would be virtually impossible to get in close without taking considerable damage.
XXXG-01SRL Gundam Sandleon
Pilot: Quatre Rebarba Winner
Ability Levels
Fighting: 120
Weapons: 140
Speed: 120
Power: 150
Armor: 170
Armor: Gundanium Alloy
Weapons:
Vulcan Guns
Homing Missile
Hi-Cold Shotel
Based on the Gundam Sandrock, Sandleon stays true to the Arabic style of the Sandrock series with only improvements. The Vulcan Guns are very weak compared to all other variants but are highly accurate and excel at shooting down incoming missiles and rockets, while the clavical homing missiles do a moderate amount of damage. The Hi-Cold Shotel blades however, are blades that drop to extensively below freezing levels of cold, crystallizing and shattering most armor, making them highly more effective than the heat blades used by its predecessor models. What it lacks in speed, it makes up for in sheer armored toughness, anti-missile/rocket weapons and lethal close-range weaponry.
XXXG-01ST T'ien-Lung Gundam
Pilot: Wufei Chang
Ability Levels
Fighting: 180
Weapons: 120
Speed: 140
Power: 150
Armor: 130
Armor: Gundanium Alloy
Weapons:
Vulcan guns
2x Dragon Fang
Zero System
Based on the Altron Gundam, the T'ien Lung Gundam does not have the trademark Beam Trident or Beam Glaive that came with it's precessors (though beam weapons are optional and can be wielded by it). Rather, it instead has Vulcan Guns to shoot down incoming rockets and missiles, and two Dragon Fangs to ensnare an opponent with and burn while it attacks with hand-to-hand combat. To this end, it's sheer power has increased making it's strikes more effective against weakened opponents. The original Zero system is in this mobile suit due to it's ability to communicate and help control Mobile Dolls as a back-up. It was designed with that kind of support in mind.