Post by Azrael on Oct 23, 2014 23:53:07 GMT -5
(Note: The mass-produced standard Leo mobile suit is 100 in all levels)
OZ-06MS EWAC Leo
Ability Levels:
Fighting: 100
Weapons: 80
Speed: 100
Power: 100
Armor: 80
Armor: Titanium Alloy
Armaments:
105mm Rifle (optional)
Beam Rifle (optional)
Bazooka (optional)
Beam Cannon (optional
Shield (optional)
"Shorty" Beam Saber (optional)
Dish Radome
The Early Warning And Caution (EWAC) Leo model is the only relic of the traditional Leo mobile suit left, it is considered possibly the weakest mobile suit available. However, it is ideal for espionage and spy missions, due to the fact that it is difficult to be noticed on radar. It's head is essentially a high-powered Radome Dish that can pick up all types of communcation frequencies and networks. This ability alone is what keeps it relevant in todays warfare.
OZ-06MS-SR2 Leo-R
Ability Levels:
Fighting: 100
Weapons: 120
Speed: 120
Power: 110
Armor: 100
Armor: x2 Titanium Alloy
Armaments:
2x Shoulder Shields
Beam Lance
Beam Cannon
The "Leo-R" is a mysterious customization based on the traditional Leo mobile suit. Faster, more agile with a double layer of Titanium Alloy, it has a distinctive feminine, slender frame, high-heeled feet and long hair-like projections. It was thought to give a more female presence amongst the often masculine appearing mobile suits to better help women assimilate into combat roles. It has an upgraded Beam Cannon more powerful than the average Leo's. While less armored and not as strong as it's counterparts the Leo-N and Leo-S, the Leo-R brings a unique fighting method slightly based off of the Shenlong with it's Lance, as well as speed and agility, ideal for those more of the "martial arts" style.
OZ-06MS-SN3 Leo-N
Ability Levels:
Fighting: 100
Weapons: 110
Speed: 100
Power: 120
Armor: 120
Armor: x3 Titanium Alloy
Armaments:
Beam Saber
2x Shoulder Shields
Machine Cannon
Where the Leo-R brings speed and agility, the Leo-N is the straight-forward attack mobile suit. With a triple layer of the Titanium Alloy armor and a rapid-fire Machine Gun Beam Cannon, this model is a brute of a machine that if in large enough numbers can pose a threat even to a Gundam. Tough and with a heavy amount of firepower, it also has thicker shoulder shields for more defense and with it's larger size has more actual strength than the Leo-S or Leo-R. However, it does not have flight capability, limiting it to the ground and heavily handicapping it's speed and agility ability.
OZ-06MS-SS1 Leo-S
Ability Levels:
Fighting: 100
Weapons: 100
Speed: 120
Power: 120
Armor: 120
Armor: x2 Titanium Alloy
Armaments:
Dober Gun
Beam Saber
Defense Mantle
Command System
The Leo-S is a Command-type mobile suit. It's appearance is taken from the jacket style worn by Zechs Merquis during his time with OZ and where it's inspiration comes from. The weaponry is comparably simple and it's abilities are a happy medium of the Leo-R and Leo-N. However, what truly makes this mobile suit unique is that it has a feature to it's control called the "Command System", which allows it to see enemy and friendly elements clearly in a box on one side of the screen, with appropriate symbols and numbers to distinguish each one, even giving one unknown elements at random. When a member of this Command Leo's team is facing one of the elements, it will show an identical symbol and number overhead so that if the Commander shouts to fire or ignore "Enemy 15", the members will know which one he is speaking about. This gives the pilot an excellent way to view how his team overall is positioned and allows him to strategize properly. This Command System is compatible with the Mobile Dolls as well, allowing one Leo-S to effectively be able to control an entire team or even squad of mobile suits or mobile dolls by voice command solely. There are fewer Leo-S models than either Leo-N or Leo-R models, but almost every team consists of at least 5 Leo-N and Leo-R models, with one Leo-S model to command them. The Defense Mantle is a temporary energy shield that when the system senses an energy attack coming will automatically power up to defend the Leo-S, preventing simple assassinations of the mobile suit. However, it can only do it a few times and cannot be manually activated. The Leo-S is the leading example of a "Leader" style mobile suit.
OZ-06MS Leo (Model IV)
Ability Levels:
Fighting: 100
Weapons: 110
Speed: 130
Power: 125
Armor: 130
Armor: Neo-Titanium Alloy
Armaments:
Dober Gun
Shield
"Shorty" Beam Saber
The Leo IV, alias "Gryph" Mobile Suit, schematics were made shortly before Zechs Merquis chose to depart OZ. While all Leo's were scaled-down variants of the Tallgeese, after Zechs mastered the Tallgeese and proved it's ability to hold it's own with a Gundam, the idea was to make a limited number of "elite" Leo's for the Special Forces of OZ that were closer to the Tallgeese itself. It's Neo-Titanium Alloy is based off of the original Tallgeese, being a cheaper metal than Gundanium. While not as hard as actual Gundanium, it was a vast improvement over the Titanium Alloy most mobile suits used. The engines were based off of the Aires model, while the Dober Gun it uses is a smaller version of Tallgeese's. Treize himself approved it and requested they be painted white to honor his comrade. However, they weren't ready in time for the final battle. After Treize came back, he had them picked up and set in random locations on Earth, trusting that they would eventually fall into the right hands. At special request of his own troops, some were given the color scheme based off of Treize's customized Tallgeese II. There are only so many of these mobile suits around and the sides that attain the Gryph's will surely have a strong asset on their side, even if only one.
OZ-16MSX-D Scorpio
Ability Levels:
Fighting: 110
Weapons: 120
Speed: 130
Power: 110
Armor: 125
Armor: Neo-Titanium Alloy
Armaments:
Beam Bayonet
AS Planet Protector
Heat Rod
The Scorpio mobile suit is a scaled-down version of the Gundam Epyon. As following with Treize's philosophy, it eschews "cowardly" long range weapons, prefering close-range combat. It has a surprising amount of armor for a mobile suit so fast and is the largest of the "normal" mobile suits next to the Gryph's. It's agility is impressive and required to maneuver around long-range weaponry. However, it's short-range weaponry is more limited than the Epyon's and it uses Neo-Titanium alloy, second-rate compared to Gundanium. The Beam Bayonet is reminiscent of the one used by the Mercurius and the Heat Rod it uses on it's opposite arm has no shield. It instead has 1 AS Planet Protector, a smaller version of the ones used by the Mercurius. While it is excellent against Beam Weaponry, it's power usage requires occassional recharges, limiting it's effectiveness. Uniquely, it has a flight mode. Despite it's limitations compared to it's predecessor, it is one of the faster mobile suits that is not a Gundam and is exceptionally deadly in close range.
MMS-01 Serpent
Ability Levels:
Fighting: 100
Weapons: 140
Speed: 100
Power: 120
Armor: 130
Armor: Neo-Titanium Alloy
Armaments:
8-Tube shoulder Missile Launchers
Twin chest Gatling Guns
Double Gatling Gun
Shoulder-mounted Bazooka
Originally used in the Mariemaia Army, the Serpent is a scaled-down model based off of the Gundam Heavyarms. A slow and unagile mobile suit that lacks close-range capabilities, it has a small arsenal of weaponry that even a Gundam would be better off avoiding direct hits from, rather than risking enduring them. The weaponry itself is self-reloading, though it has less ammunition storage capacity than the actual Heavy Arms. It also lacks the bladed wrist weapon it had as a last-resort close-range combat weapon. Despite this, it remains one of the most effective "gunner" style mobile suits available, able to take a lot of punishment as well as dish it out.
WMS-03 Maganac
Ability Levels:
Fighting: 110
Weapons: 110
Speed: 100
Power: 130
Armor: 140
Armor: Neo-Titanium Alloy
Armament:
Heat Shotel
Shield
Vulcan Guns
Beam Rifle (Optional)
Machine Gun (Optional)
Bazooka (Optional)
An upgraded version of the basic mobile suit manufactured by the Winner family, customized versions of these were part of the Maganac Corps that supported Quatre Rebarba Winner and his Gundam Sandrock. Heavily armored and strongly resistant to weather elements, it favored heated blade style weapons with vulcan-guns to shoot down rockets and missiles, combined with heavy body armor and a very strong mobile suit to endure punishment long enough to get close. Essentially a scaled down version of the Gundam Sandrock, it can eschew the shield or a Heat Shotel for a rifle, bazooka or machine gun optionally.
OZ-04MD Virgo III
Ability Levels:
Fighting: 130
Weapons: 130
Speed: 110
Power: 100
Armor: 120
Armor: x2 Neo-Titanium Alloy
Armaments:
6x Planet Defenders
Super Charged Beam Cannon
Shorty Beam Saber
The third in the Virgo series of mobile suits. Like it's predecessor models, it is a scaled down medium between the Mercurius and the Vayeate that has a fair amount of offense and defense. The essential difference is the additional strength of the Planet Defenders (lesser versions of the Mercurius defense system) and more armor to better protect it. The Beam Cannon is essentially an improved version that the Virgo model had, but still not up to par with the Vayeate model. While it has excellent offense and defense, it lacks speed and agility.
OZ-05MD Gemini
Ability Levels:
Fighting: 100
Weapons: 100
Speed: 140
Power: 140
Armor: 110
Armor: Neo-Titanium Alloy
Armaments:
(Optional Sets)
The Gemini is another model based off of the Vayeate and Mercurius, but solely on the actual mobile suit style, not on the weapons or defense systems distinctive to them. A very customizable mobile suit, it does not lean any particular way. It has the ability to have extra armor easily grafted on, but at the cost of losing speed and agility. It also has a simple piloting system that can easily have additions put to it, compatible with many other types of weapons or systems. As such, it's ability levels will alter in accordance to the weapons and add-ons applied to it. However, it will never adjust to unique weaponry the same way a mobile suit designed for said unique weaponry will be able to.(Note: This mobile suit is a custom one not found in any manga's. It is placed here for more unique mobile suits. Also, I notice there are scaled down versions of Tallgeese, Epyon, Sandrock, Heavyarms but ones based on other Gundams are not available. This is made to compensate for that. Below are acceptable weapon sets based off of Gundams. You will NOT be allowed to make a "Super Gemini" Mobile Suit.)
Some pre-made sets.
Wing Gundam style:
Beam Cannon
Shield
Beam Saber
Second layer of armor
Deathscythe Style:
Beam Glaive
Radar Jammer
Extra Armor
Vulcan Guns
Shenlong Style:
Beam Glaive/Lance
Dragon Fang
Shield
Extra Armor
Mercurius Style:
8x Planet Defenders
Duelist Beam Saber
Extra Armor
Vayeate Style:
Super Charged Beam Cannon
Beam Generator
Extra Armor
Tallgeese III Style:
Beam Cannon
"Shorty" Beam Saber
Heat Rod
Extra Armor
1x AS Planet Defender
OZ-00MS Tallgeese Flugel
Pilot: Zechs Merquis
Ability Levels:
Fighting: 110
Weapons: 130
Speed: 170
Power: 140
Armor: 140
Armor: x4 Neo-Titanium Alloy
Armaments:
Dober Gun
Heat Lance
x2 Beam Saber
Wing Shields
x4 Shoulder Missile Launchers
Designed by Treize Khushrenada to bring the Tallgeese up to it's most hi-tech level, the Tallgeese Flugel is a towering mobile suit that maintains it's blazing speed and heavy armor distinctive to the mobile suit's predecessor. However, it has additional layers of Neo-Titanium Alloy, making it comparable to Gundanium at this level. This did not impact on it's speed, as this model has additional thruster and jet engines that actually make it faster than before. The wings each have a half-shield that can come together in front to make a tough shield and defense method, but it also obscures the pilots vision to a degree. The Heat Lance is a brutally effective weapon, though a bit slower than the beam saber. However, it can also switch to a Beam Saber for faster, albeit shorter ranger and less effective strikes. The Dober Gun is identical to the original Tallgeese's but the additional missile launchers stored in the shoulders give it additional ranges abilities. This model of Tallgeese is a true upgrade and improvement overall.